Konohagakure Mirai Uchiha (WIP)

Discussion in 'Character Applications' started by Lillian, Apr 19, 2017.

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  1. Lillian

    Lillian Chunin Member

    Jan 18, 2017
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    #1 Lillian, Apr 19, 2017
    Last edited: Apr 20, 2017
    Name: Mirai Uchiha
    Age: 10 (Appears 6-8)
    Gender: Female
    Height: 4'9 ft (Dragon: 5'4)
    Weight: 72 lbs (Dragon: 124 lbs)


    Race: Dragon
    Skin Color: Caucasian
    Eyes: Grey
    Body: Thin/Weak
    Ethnicity: Fire Country

    Mirai is a rather withdrawn girl due to her social issues. She often times puts herself at the sidelines and looks away awkwardly. She doesn't seem to have too much trust in particularly humans, to be more specific, human children. She's easily frightened by situations she seems tense, and will try to exit the conversation or situation (depending on what it is).

    When trying to socialize, Mirai can be a bit awkward. She often times stutters and blushes while speaking, especially if it's someone she admires. She does a lot of nervous actions, even if she has nothing to hide. In actuality, if she's truly nervous she's completely calm!





    Rank: E
    Village: Konohagakure
    Title: Genin

    Bloodline: Uchiha
    Element: Suiton
    Fighting Style: Ijutsu Specialist, Ninjutsu Minor

    Kunai Knives x20
    Shuriken x20
    Wire x10
    Paper Bombs x30

    Special Abilities:

    Special Ability Name: Spirit of Tobirama
    Requirements: Taken at Character Creation, Suiton as primary
    Description: Tobirama Senju was the legendary Second Hokage of Konohagakure. He was known, primarily, for his ability to cast extremely powerful Suiton jutsu without the need for a pre-existing water source. With, seemingly, no penalty for doing so. Spirit of Tobirama is a special ability that comes from the direct descendants of the Second Fire Shadow himself. One with this ability no longer suffers the penalties that most suiton users do; meaning they can cast any suiton jutsu without an existing water source and without paying the necessary chakra tax for doing so.


    Name: Dragon Breath
    Requirements: Dragon
    Description: All dragons possess a "breath" ability. Some dragons can breathe fire, some can breathe acid, some lightning. This ability varies between breeds of dragons, but it is usually meant as a weapon. Although its effects are clearly abnormal, it is not technically a use of chakra: a dragon's breath is created in their lungs without the use of chakra.

    Name: Dragon Flight
    Requirements: Dragon
    Description: With their wings, dragons are capable of flight. While the wings of many are large enough to support their weight, there are multiple types of dragons who augment their ability to fly through magical means.

    Name: Dragon Might
    Requirements: Dragon
    Description: While different types of dragons possess different physical and magical attributes, there is one thing true for all of them: they are very powerful. While some are larger than others, there is no such thing as a small adult dragon, and many of them are even stronger than they look. Few materials are capable of piercing their scales, and their magic resistance is high enough to simply ignore most forms of chakra. Other known abilities include natural regeneration and very sharp senses.

    Name: Dragon Shapeshifting
    Requirements: Dragon
    Description: Dragons are capable of shapeshifting without resorting to techniques. They can freely transform into creatures smaller and weaker than themselves, which are practically all beings of flesh and blood. While they don't technically gain the abilities said creatures may possess, their use of chakra is strong enough to adequately simulate them.

    Jutsu Total:

    Name: Bunshin no Jutsu - Clone Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Range: N/A
    Requirements: None
    Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.

    Name: Henge no Jutsu - Transformation Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Range: N/A
    Requirements: None
    Description: Henge no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. It should also be noted that it does not grant one the properties of said objects or skills of that person, meaning turning into a weapon will not allow you to cut an opponent and turning into a dog will not give you a great sense of smell.

    Name: Kawarimi no Jutsu - Body Substitution Technique
    Type: Ninjutsu
    Rank: E (Basic)
    Range: 1 Meter
    Requirements: None
    Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Naturally, it won't work with another person unless their skill gap is enormous, and the object to replace oneself with must be close in size and weight to the ninja themselves. This technique must be set up a little ahead when fighting skilled opponents, otherwise, you may end up getting hit because you wouldn't have enough time to use it.

    Bloodline Limits:
    Bloodline Jutsu:


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